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Goblin
Small humanoid (goblinoid), NE
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Armor Class: 16
Hit Points: 6 (1d10+1)
Speed: 30 ft.
Initiative: 7
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STR: 11 (0) DEX: 15 (2) CON: 12 (1)
INT: 10 (0) WIS: 9 (-1) CHA: 6 (-2)
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Saves: STR: 2 DEX: 4 CON: 3
    INT: 0 WIS: -1 CHA: -2
Skills: 2 + ability mod for (Ride, Stealth, Swim)
Languages: Goblin
CR: 0.33(30 xp)
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Space: 5 / Reach: 5
Melee attacks:
short sword +2 (1d4)
Ranged attacks:
short bow +4 (1d4)
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Feats: Improved Initiative
Environment: temperate forest and plains (usually coastal regions)
Organization: gang (4-9), warband (10-16 with goblin dog mounts), or tribe (17+ plus 100% noncombatants; 1 sergeant of 3rd level per 20 adults; 1 or 2 lieutenants of 4th or 5th level; 1 leader of 6th-8th level; and 10-40 goblin dogs, wolves, or worgs)
Treasure: NPC gear (leather armor, light wooden shield, short sword, short bow with 20 arrows, other treasure)
Source: PFRPG Bestiary

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